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Video Game / Final Fantasy X-2
Two defeated a world ending menace. Now they're ."With so many things woven together... what could be waiting where the threads meet?"Final Fantasy X-2 (that's "ten-two") is a direct sequel to the 10th entry in the
series. Beware of .Two years after the events of , the world of Spira has entered a golden era known as the Eternal Calm. Technology is no longer considered taboo, and an eager new generation of
called "Sphere Hunters" scour once-forbidden ruins in search of the history that had been buried by the suppressive Yevon religion.Yuna, now free of her obligations as a Summoner, is finally able to get some rest and attempts to settle down in her home town of Besaid. However, one day she is visited by her old friend Rikku, . Captivated by the mystery and wishing to reinvent herself, Yuna runs away with Rikku to join her Sphere Hunter group, the "Gullwings". Along with Paine, a
with an , they form the dynamic
"YRP" and scour the world for adventure, fortune and (hopefully) answers to the mystery of the man in Rikku's Movie Sphere.But it's not all fun and games. Spira is cracking up in the wave of unprecedented societal and technological progression, and two opposing factions are looking to win the hearts of the people: "New Yevon", a conservative successor to the Yevon religion whose motto is ""; and the "Youth League", a radical young movement aiming to tear down the status quo as quickly as possible, no matter the cost. As hostilities between the two groups grow, the Gullwings begin to suspect that , and must discover the truth before history repeats itself and Spira is led down the path of destruction once more.Aside from being the first true direct sequel to a main series game in the now
popular Final Fantasy series, the game has a , focusing on how the world of Spira is coping following the aftermath of Sin. It's a massive switch from the dark and nihilistic tone of , featuring -esque , heaploads of
and , and peppy
instead of sweeping orchestral scores. In keeping with this, Yuna got a big swing in personality () and a new wardrobe to match.Along with Final Fantasy X, an HD version of the game was released for PS3 and Vita. The PS3 version of FFX includes X-2 on the disk, but the Vita version instead comes with a code for the digital version of X-2. The HD version is based on the International + Last Mission release, matching FFX. The game was also ported to
in May 2015, and finally to
one year later.Tropes used in this game: : Subverted. While an average, non-perfect game would have your characters around Level 50 towards the end of the game, those wishing to challenge Via Infinito WILL NEED to be at Level 99 note& to survive. : averted with O'aka: if you cover his debts, he sells items to you at very low prices. Low enough that you can sell some of them back for a profit! : Shinra, despite being in a full-body suit. : During Final Fantasy X -Will-, it's hinted that, after all of the battles and sacrifices in , Sin has again returned thanks to the growing instability of the Farplane. : The
opening depicts Yuna (or so it seems) throwing a concert inside Luca Stadium. Rikku and Paine crash the stage and provoke a battle with LeBlanc — using a Songstress dresspshere to
— and her goons. The audience seems to think this is all part of the act. : In a Calm Lands sidequest, you can choose from one of two companies, Open Air or Argent, and promote them by either playing their games or spreading the word to citizens. You can switch between companies, but that would cost you half of the points earned for the other company. While you'll only need to max out one of the companies' levels to achieve 100%, both companies have exclusive equipment when maxed out. : Every new dressphere nets your party another set of clothes to show off their new powers. The same as other Jobs in the series, though this game describes them as clothes first. : Seen in the opening segment of the game. : "real Emotion" : The Gunner's Trigger Happy ability can shoot an enemy 20+ times in a row, yet they still have a f unless that gunner has Cat Nip equipped, and is at Critical HP. Then it becomes pure slaughter for the enemy. note& : Yuna almost has one, although her intended and his father are never seen in the game, as they have been replaced at New Yevon by Baralai. While some people have thought this was supposed to be Baralai, he specifically states that this is not the case, much to Yuna's (thinly-veiled) relief. She was supposed to be married to
son, who is never encountered. Much of this is addressed in a prequel video: "Eternal Calm". : Nooj has literally lost an arm and a leg. : Rikku's brother (and Yuna's cousin) Brother. : The point of the Warrior Dressphere's Assault ability. Using it casts Berserk, Haste, Protect, and Shell on the party simultaneously, which allows the entire team to tank and bumrush the opposition
unless the target resists Physical. : The Fayth will bring back Tidus in the Good and Perfect endings. You can fight Auron and Seymour in the Fiend Arena, then recruit them for the Gullwings. : "Yuna's Ballad" is used as the battle theme for Bahamut. Also, "YRP, Fight! No. 1" plays continuously while doing the Machina Mayhem mission in Chapter 3 on the Mi'ihen Highroad until Mission Complete, or until it's over. : Trema, founder of New Yevon and now , is just an old man... Which, given that he lives at the bottom of , should tell you something about his capabilities. : Yuna and Rikku both do not retain their abilities or attributes from the previous game. Justified in that they're explicitly using a new sphere grid, focused on Dresspheres instead of the old one. Maybe they just like the challenge? Could be justified since there is no longer a threat of Sin and therefore fewer people getting killed by him, thus fewer fiends. Rikku has also been on the airship for two years, so it's reasonable that she forgot the basics since she hadn't been in battles and therefore didn't need to use them. Also, regardless of whether you found them all in
or not, you have to find all the Al-Bhed Primers all over again. Regardless of the fact that Rikku, an Al-Bhed, is in your party at all times. And that Paine ALSO speaks Al-Bhed as is revealed later in the game, and that Shinra, Buddy, and Brother are all Al Bhed. Still gotta dig though the desert to find 'em. This is justified, though, because it was never Rikku or Yuna who was learning Al Bhed in the first game anyway- it was Tidus. Rikku does function as an interpreter on several occasions throughout both games, but Yuna still wants to learn the language herself. : The Trainer dressphere. Trema has spent two years learning how to master Fiends in the Via Infinito. These aren't just run of the mill unsent, he controls Kinoc, Grand Maester Mika, Lady Yunalesca, and Lord Zaon aka Nemesis from the first game (second only to Penance in terms of toughness). : The Good and Perfect endings. : Gippal and Paine have them. Vegnagun has a giant cannon as long as its entire body... and its body is pretty big to begin with! The Alchemist Dressphere lets any of the girls wield one. : Rikku's sword for the Samurai class, which she takes awhile to actually lift and hit the enemies with. : The HD remaster version added extra voices in battle for the girls, in which their English Voice actors ramble off in Japanese. They appear most often when in the very Japanese Psychic and Festitvalist dress-spheres. : The audio drama Final Fantasy X ~Will~ released with the Final Fantasy X HD Remastered version has one of these.
After an unspecified amount of time from the X-2 ending, it seems Tidus and Yuna are separated by the former's devotion to his life as a blitzball player in Luca and the latter's want for a peaceful life on Besaid. Not only that, Tidus' reappearance is a signal that the thoughts of Spira's people, if strong enough, are capable of also bringing back Sin, and Tidus sets off to protect Yuna when she declares that she will be the one to defeat Sin once again. : Apparently Lenne and Shuyin were killed by invisible bullets that left invisible wounds with invisible blood. Which doesn't make a lot of sense, since the attackers weren't using ... : The Via Infinito, which has 101 floors and gets progressively harder every ten floors, with bosses at every twenty floors (which you thankfully only have to beat once). Go ahead, try and beat it without being at level 99 with Cat Nip. By the time you get to Cloister 80's Chac, the basilisk that can petrify you
. : Played straight with the Gunner's Trigger Happy ability, subverted in the Gunner's Gauntlet. : The Via Infinito becomes this the deeper you go. Expect Lacertas with a terrifyingly high Agility stat and Auto-Haste, Elder Dragons that can easily smash your party dead while disabling your Escape command, and Mega Tonberries that (once again) prevent you from escaping and do horrendous damage...unless they're Oversouled, in which case said damage comes with a choice of Stone status or unavoidable Confusion. And those are the regular encounters. : The theme is titled real Emotion, making it an odd case of this trope applied to multiple words. :
In Chapter 4, watch the Besaid CommSphere enough times and you'll watch the Besaid Aurochs practice some blitzball shots. It ends in the ball being kicked at the camera and Shinra commenting that the Aurochs "really suck." In Chapter 5, several CommSpheres are destroyed by outside forces when you examine them. : The game doesn't enforce this upon Tidus, who could be named in Final Fantasy X, and goes to sometimes awkward lengths to avoid referring to him by name to allow the player to pretend he still has whatever name you gave him if you p this is almost certainly the reason why the option to name your characters has been removed in every FF game since. : Shinra's "I'm just a kid," in response to questions he doesn't know the answer to. "Anything goes for..." Leblanc, Tobli, the Gullwings — take your pick, all of them are used at some point or another.
/ : The game tricks you in the beginning with stuff like colorful outfits, a peppy J-Pop concert and the girls posing like . The more you play, however, the more you come to see a lot of darker stuff bubbling up, such as having to fight the dark aeons, a conspiracy involving the world's three leaders, and the spirit of a man who's been tortured with the memory of the death of himself and his lover for a thousand years. While there continues to be fun / funny stuff throughout, starting at the end of Chapter 2 things really start to take a shift. : First game since Tactics to add in charge times. : Referenced by Lucil when she mentions her hope of a new age "in which children will never have to lift a sword." : Yuna, bar none.Nhadala: We've got a prickly situation. Fiends are attacking the Cactuar Nation! Yuna: We'll take care of it! Benzo, let's go! Paine: I was wrong. She doesn't get dragged into trouble. Rikku: She jumps in headfirst.
: Brother is quite the oddball after getting a personality. : Several of the dresspheres. Red for Yuna, Yellow fir Rikku, and Blue for Paine. : The new attack chaining system that rewards characters for attacking in unison by increasing the damage of their attacks. Certain attacks (such as the first Gunner ability "Trigger Happy") do this automatically. : As Vegnagun absorbs more and more energy from the Farplane, the mossy terrain appears to be turning to metal. : After the Gullwings snag the "Awesome Sphere" and return to the Celsius, if you have Yuna go for the elevator, Buddy will tell her that the sphere analysis is complete and they should find out what's on it. If you try it again, he reminds her that it's Gullwing tradition that they all watch spheres together. Any further times that you try it, he tells her that she's "just being silly" and demands that she get back in the cockpit to watch the sphere with them. : Elma's argument with the Hypello, about allowing a chocobo to ride on a shoopuf, is the exact same one she had in the previous game. If you go to Bikanel Desert in chapter 2, Rikku will get the party lost, just like in X. Maechen makes comments about explaining Spira's history and geography to Tidus. : Apparently, the fact Shuyin looked JUST LIKE Tidus, who looked just like Chappu (Wakka's brother), was just a coincidence. Unless the Zanarkand Faith based Tidus on Shuyin. In addition, Lenne also looked a bit like Yuna, though the only person that felt this way may have been confused since Yuna only appeared to him using the Songstress dressphere made from Lenne's memories. Furthermore, when you actually see Chappu, he doesn't look a lot like Tidus - Wakka may have simply been melancholic since they were both close in age. Tidus being based on Shuyin is never explicitly stated, but is still pretty obvious, especially during the final boss fight, when every other attack is a renamed copy of one Tidus used in the last game. : You mean there's a reason Paine's so dark and quippy? : Maechen. : Paine : Shuyin gives a really good one to the soldiers that kill him and Lenne. : Actually Nooj's nickname. : Carries over from the . In the original, there is an active debate in-game about whether or not it's right to sacrifice people in order to temporarily bring the rest of the world peace. Near the end of the game, the characters find a workaround to the , but it will still cause the deaths of two of the major protagonists. This was done intentionally, in order to show 's growth from being selfish to selfless. However, in the sequel, a similar situation comes up and a character offers to sacrifice himself in order to defeat the
of X-2. Yuna vehemently opposes this idea, stating that she is sick of watching friends die or fade away, and that she does not want to fight battles where "we have to lose in order to win." Furthermore, the aforementioned sacrificed hero gains a chance to be reborn in this game, should the player meet certain requirements, providing no resolution to the overall debate. Yuna begins her opposition of the idea with her best line in the entire game. Yuna: "I don't like your plan. ." : Oversouled enemies can sometimes destroy items in your inventory. : During the massage mini-game, Yuna's (female) client's moans of pleasure get positively
should she hit the right spot. : Take your pick of any of the main characters from Final Fantasy X who aren't Yuna and Rikku. : The most difficult outcome of Mi'Hen conspiracy is implicating Rin. Not only does he cover his tracks almost perfectly, he escapes punishment even if you nail him. And he states he'll continue to cover up accidents in the future. : Did YRP just punch out a massive omnicidal superweapon? : The Psychic Dressphere in International and HD Remaster, which can be acquired as early as getting on the Celsius for the first time. It learns Auto-Abilities that absorb every element, and Telekinesis, which inflicts , which practically works on anything that isn't a boss or otherwise a late-game enemy. It also picks up Abilities that grant temporary immunity to magic damage, physical damage, or both, and combined with the Ribbon, it's considered the most powerful Dressphere alongside . Potentially limitless gil courtesy of O'aka XIII, merchant extraordinaire, available almost immediately after the intro missions, assuming you have the patience to rack up 100k gil just from grinding or fighting in the fiend arena before taking on any missions outside O'aka's. With that, you can settle our merchant friend's debt, which he thanks you for by selling common items at a 95% discount. You can then turn around two steps to sell those items for 230% of what you paid for them. Since Phoenix Downs are the most valuable item O'aka sells you at this point, at around 7300 gil profit per round of sales, this the best gil-earning method in the early game and provides the opportunity, again assuming you have enough patience to bank hundreds of thousands of gil 7k at a time, to max your captured fiends' HP and MP at a ridiculously early point. : Yuna fights Rikku and then Paine alone in an optional event. : A whole chapter of the game is devoted to finding three different female goon uniforms for Yuna, Rikku, and Paine so they can infiltrate Leblanc's mansion. : Continued from Final Fantasy X's ending: the entire sequence of events Yuna has to go through is what led to Tidus's return depicted at the end of the previous game. Paine makes a reference to this trope, commenting at one point "People who want happy endings have to write their own." : Die or take too long in the battle with Vegnagun, and you're treated to this in the cutscene that follows. But you basically have to try to "lose" in this manner — if you're powerful enough to get that far, you can easily defeat Vegnagun's final parts within the time limit. : Kill enough of a particular type of Fiend, and one random encounter will eventually see that fiend absorbing the pyreflies released by those of its kind you killed previously, making it much stronger (but also drop much nicer loot, more gil, and experience). : The Songstress dressphere. There is no possible way of attacking, and they only start out with Darkness Dance. Once you learn a few dances (which takes a lot of AP to learn), she can consistently cast Haste on the party or cast Stop on the enemies. The dances acquired through key items far into the game are also worth learning. : The Dark Aeons. : "Our barkeep's a Hypello. No one knows his real name, so " : Somebody involved with the making of this game definitely seemed to have something against debt collectors. In Chapter 1, you can choose to hide O'aka from a group of Al Bhed debt collectors on the Celsius, though you are also allowed to turn him over to them. Then, in Chapter 4, you run a mission in which you pursue Tobli, who is on the run from debt collectors, and he waylays them in a series of increasingly amusing and outrageous incidents. : You have no objective whatsoever other than "run around and steal treasure" until about halfway through the game. : Lenne and Shuyin. : Rikku has overcome her
from the previous game by camping out in the Thunder Plains for a week. : Poor Tonberries... : The game is fully aware of how cute and pretty it is, although Yuna's default outfit isn't really more ridiculous than any average FF character. The alternative outfits are quite racy even for her, though, especially the Thief and Lady Luck dresspheres. Then there's the . And let's not even start on Rikku and that bikini! : Averted since the last game: Rikku has gotten over this in the two years between games by camping in the Thunder Plains for a week. : Tidus, as seen in
of X. : By default, Paine (Fighter), Yuna (Mage), and Rikku (Thief). : How Yuna feels about battling the Dark Aeons. : When the trio first enters the Via Infinito, they're greeted by an unsent in the early stages of decomposition. It's pretty obvious that this is Trema, but he refers to himself in the third person. He's the final bonus boss of the dungeon.
: The three Crimson Squad members are each a Foil to one of the YRP: Nooj to Yuna. Both were the
in the previous game, for differing reasons. Nooj merely wanted to die, while Yuna wanted to save the people of Spira. They are both the de-facto leaders of their teams also. And in the , Yuna challenges Nooj's
plan. Baralai to Paine. These two are clearly affected by their experiences the most. While Paine tries to seek answers on her own, Baralai demands them. And Paine is able to overcome the trauma thanks to her friendships. However Baralai's despair and bitterness leaves him easy prey for Shuyin to possess him. Gippal to Rikku. Obviously both are Al Bhed and the youngest of their trios. Both seem to act as a mediator between the two extremes of the others. Where Rikku succeeds, Gippal fails. Both have happy-go-lucky personalities despite the trauma in their pasts. Rikku's is as a result of good friends around her, while Gippal's comes across as straight up repression. : When Yuna wakes from her nightmare in Chapter 2, Rikku makes the offhand remark "Blame it on your new jammies!" - the songstress dressphere. Later, we find out that the dressphere has been acting as a conduit for Lenne's memories, and the memory of her death was responsible for the nightmare. : Unfortunately, there are a number of these running around Spira because of . While some have found other guardians, many of them have had to learn to fend for themselves, so they're even capable in certain cases of fighting off basic fiends. Examples include Calli, Lian & Ayde, and the members of the Kinderguardians. : The Lady Luck dressphere. : Isaaru now entertains tourists at Zanarkand by getting his Regis Philbin on. That is not a typo. : A Nashorn tells you that Save Crystals are particularly popular around Spira for their restorative properties. Said Nashorn also has a track record of getting teleported across the world by Save Crystals. : In Chapter 3, the Gullwings decide to become "Your Friendly Neighborhood Gullwings, taking out fiends and charging for it." Of this money, however, you don't actually see a dime, except for a 10,000 gil reward on the Mi'ihen Highroad, and that's for taking out machina, not fiends.
in Besaid, which is Yuna's hometown, so she doesn't really want to charge them for it. Not so much for Kilika, though. The dresspheres. No matter what dressphere the girls are using in battle, if there's a scene right after it, they'll be wearing their default Dresspheres (Yuna - Gunner, Rikku - Thief, Paine - Warrior), even if said sphere isn't even on the Garment Grid. : If Shinra wins the Sphere Break tournament in Chapter 3, he'll refuse to relinquish the Lady Luck dressphere that's the grand prize. Now
does a young boy need with a sphere of women in skimpy dresses? : Lenne's spirit still clings to Yuna's dressphere. : Yuna : Some of the dresspheres can invoke this. : One of the big changes from your normal Final Fantasy game is that you get this at the start and can go pretty much anywhere. : If you were
to pick this up without playing FFX first, you'll have absolutely no idea where to take your Global Airship, because this game doesn't recap the previous installment's events. : Notable for being very hard to get. What's more infuriating is that there is only one extra scene not included in the Good Ending, so completionists won't feel too rewarded. : Leblanc, Ormi, and Logos. : Yuna, having never cursed in her life, seems incapable of using strong language. "Who's Lenne? Why... why am I so mad? Who the heck is Lenne?!" And let's not forget: "Oh poopie!" Which Yuna actually gets scolded for saying. : In the International and HD Remaster versions of the game, YRP will occasionally utter Japanese quotes before the beginning of a battle or while initiating a special ability. As of writing, there's no real explanation as to why the English VA's did this... : Getting 100 percent completion on your first playthrough without a guide is impossible, especially since the game doesn't show you fractions of a percentage even though many actions only earn a fraction of a percentage. Most players actually rendered getting 100% impossible during the first FIVE MINUTES of gameplay. There is a very short hidden conversation off to the side of the first area. Miss it, and even if you do EVERYTHING else perfectly throughout the game, you'll never get that 100%. Not to mention the fact that skipping scenes also deducts points. As does going through the wrong path, and accidentally hitting X during an extremely long lecture, etc. On the other hand, going through
and taking the second path will practically guarantee 100%, since there's actually a total of about 140% if you count both paths, and your percentages carry over. Getting
without one is nearly impossible. How the hell is anyone supposed to figure out on their own that you hit X during this particular scene? The International / HD release adds the Creature Creator feature, which can consume large amounts of your time all by itself. To unlock certain features in CC's Fiend Arena and certain creatures for capture, you have to locate and finish the storylines of other creatures throughout all five chapters. Which creatures? Good luck finding that out because it's not mentioned anywhere. This game is very unforgiving of mistakes. Key items needed for certain side quests can easily be . There's also a
in the Calm Lands that you have no chance of finding without a guide. : For both male and female gamers, but for different reasons. For male gamers, it feels like a game for females due to the dress-up aspect. For female gamers, it feels like a game for males due to the . : The Gunner dressphere. : The Alchemist dressphere. Paine's might count as a . : Defied by Yuna, who rejects a plan to destroy Vegnagun that involves the planner dying. She is sick of people having to die for a greater good, and seeks out a solution in which . Which works. Not only that, but in the Good and Golden endings she actually de-sacrifices a hero. : E while on a mission, the team discovers a hot spring on Mt. Gagazet and decide, right there and then, to put their pursuit on hold and get the bikinis out. Strangely, Rikku's swimsuit covers more of her body than her default outfit. Later, Shinra , . But it's okay! You need to do it for ! : The Black Mage dressphere. : Vegnagun. Brother: "What in Spira is that machina?!" : Usually only possible through . And you must pick Youth League to do this on the first playthrough. : The Songstress dressphere. : The Thief dressphere fittingly enough. Aside from items, you can also steal an opponent's time (Stop status effect) and souls (Berserk). : Almost every dressphere. The design philosophy seems to be, "How can we make this as hard as possible for
to pull off?" That hasn't stopped them trying, of course, with wildly varying degrees of success. : The Lady Luck dressphere continues Square's tradition of using gambling and cards to attack, and the Mascot beats enemies up with dolls. Surprisingly, the remaining spheres all use appropriate or practical weapons, though some of them are ridiculously embellished. The Festival-Goer dressphere uses shoes, goldfish, and cotton candy to attack, among others. : Brother has a crush on Yuna. They're cousins. This elicits quite a justifiable response from Rikku (Brother's sister) — a rather
: As you begin the battle with Vegnagun's leg and after you finish it.Paine: Leblanc never stood a chance against this thing. Rikku: Well, we've got a leg up on her. Yuna: Save the jokes for later. ...Rikku: So, did we get it? Paine: Sure looks that way. Yuna: Shake a leg! : The Mascot Dressphere. Powerful abilities that are unique to each character, great stats, status immunity, and access to abilities from two other dresspheres. It's difficult to obtain and needs to be leveled up, but it's very worth it. : Yuna is supposed to have a beautiful singing voice... but Hedy Burress is . It's notably improved in the cutscenes. : Despite Lulu being nine months pregnant, her character model is identical to the one from . Hell, she's still wearing her corset! This is actually
by Rikku, who states that Lulu doesn't look pregnant. The developers said that . Exact same case for Wakka, who's supposedly out of shape since the events of the last game, but also just reuses his old model. : The game starts like this, and unless you watched Final Fantasy X: Eternal Calm, you're never actually told why or how the story starts save for a single Treasure Sphere that Shinra holds onto. The HD Remaster version thankfully includes Eternal Calm as an extra from the menu and since it's required for a Trophy anyway, there's no real reason not to watch it. : Leblanc had so much fun at the concert that emotion latches onto Yuna's garment grid, so that when Yuna gets the grid back, the emotion apparently
her, so that she dances uncontrollably for a few seconds. : The Alchemist dressphere can combine different items to create awesome yet practical effects that you wouldn't normally obtain. : The Alchemist dressphere. : The game's
is "Last time she saved the world. This time it's personal." This, however, turns out to be something of a misdirect. See
above. Though we're supposed to believe that Yuna has gotten out of the world-saving business, her desire to help others prevents her from just sitting back when the party discovers a conspiracy and an ancient weapon that could again put the world in danger. : Shinra's standard excuse whenever he's unable to come up with the answer to a problem. : Brother, not just because of the voice-acting, but because whenever he talks, he flails his arms up and down. : GameFAQs is your friend. Then again, by the time you obtain the Mascot dressphere, the party will be juiced-up to the point of invulnerability anyway. : Wakka and Lulu's son doesn't get named unless you complete a sidequest, and if you fail or skip the quest, then Rikku jokes that the kid might go nameless until he hits puberty. : The fate of Isaaru, last seen during Chapter 5 prepared to die protecting Zanarkand Temple. But this will never happen if . Then, in Chapter 5, he will come back to Bevelle, reunite with his brothers, and become a hero. : The Gunner dressphere. Most of their stats are decent, with their specialty being Accuracy. Their abilities somewhat make up, but once you get the Cat Nip accessory near the end of the game, you'll be relying on them to take out the Via Inifinito bosses. Averted in the International and HD releases, which add permanent Slow and Berserk statuses on top of Catnip's other ability. A straighter example would be the Mascot dress sphere, which is an absolute pain in the ass to obtain and the most expensive dress sphere to train, but it has the potential of being ridiculously overpowered, almost as ridiculous as the costumes themselves look. : Even ignoring the brighter color palette and the "girl power" themes, compared to , this game has a lot less overwhelmingly depressing cutscenes. The pretty much non-existent body count aside from the flashbacks of the Crimson Squad, anyway, helps. : Subverted towards the end of the game. Special mention goes to Lenne in the ending sequence, where her lip-movements continue for a good few seconds after a quick "Hey there." "The nerve!" [] "MONKEY!"[] : Yuna is known across Spira for being the one who permanently defeated Sin. And singing. : The game has an astounding number of sidequests, most of which can easily be missed. Most of them are required to get 100% completion and the , but the game can be completed with around 50% completion, meaning that about half the game's content consists of sidequests. : The game is divided into chapters, so progressing the story means you lost all remaining sidequests in that section. The game is absolutely
because of this. Averted in at least a couple of instances. The mission to rescue the trapped people in the cave in the Calm Lands Gorge and fight Yojimbo is still available in Chapter 5 if you didn't complete it in Chapter 3. The same goes for setting up the chocobo ranch, assuming you at least completed Cuckoo for Chocobos at Mi'ihen in Chapter 2 and had Clasko board the Celsius. : Shuyin, including his evil extending in death. : Beating Shinra in the Sphere Break tournament pretty much boils down to this. Doesn't matter how good you are at math if he just keeps throwing out 1s. : The powers of the songstress class, and how Yuna's singing has major plot relevance. : Yuna's Special Dressphere. Compared to Rikku and Paine's, which are consistently powerful throughout the game, it's not until very high levels that Yuna's starts pulling its weight. In International/HD Remaster version, Level 40 Chocobo that you captured can learn Meteor (by getting hit with powerful spell), an extremely powerful ten hits non-elemental attack that can annihilate most fiends in and out of the arena. With the right Dressphere and accessories, it can cause upward 50,000 HP damage (and counting) to single target. : Rikku gets this the most. 1st Place, however, goes to Paine for her sphere change into Lady Luck (sometimes shot from the back). This also happens occasionally with Yuna. It's
in a home movie belonging to Logos (shot during his scene in the Gaol) which was filmed from Yuna's backside. He attempts to foist the blame onto Ormi.... : Angra Mainyu. Even if you know exactly how to beat it, and your party setup is all but invincible to it, the battle can take a painfully long time due to its high defenses, frequent turns, and lots and lots of HP. In order to understand how bad it is, by the time you get to Angra Mainyu, you'll be doing about 900 damage with the physical oriented dresspheres (the last monster you probably faced was a drawn out battle with a monster with 8888 HP). Angra Mainyu has 333,444 HP. Heaven help you if you don't have the Cat Nip. Unless, you're playing the HD Remaster version, in which case, you'll have to rely on other tactics due to the previously mentioned crippling of the accessory (character equipped with it inflicted with slow and berserk status.) : For Rikku and Gippal. He jokes around that "we made quite the couple", which Rikku vehemently denies. Nonetheless there are hints that she feels something for him. They're seen leaving the Farplane together at least - but nothing confirmed by the end of the game. : "It all began when I saw this sphere of you..." is said by Yuna (in narration) in an early cutscene, and can be heard as her voice sample for her character dossier. If you get the best ending, this exchange occurs:Tidus: Whoa! You've changed!Yuna: Well, you've missed a few things!Tidus: I want to hear everything!Yuna: Well, it all began when I saw this sphere of you... Wakka states that he shouldn't risk his life protecting one memory,
the possible destruction of the Besaid Temple, when it means missing out on all future ones (his son's life). He says to Rikku "memories are nice, but that's all they are", which she used as the reason for why Al Bhed don't go to the Farplane back in the first game. : The name of Wakka and Lulu's son, Vidina, means Al Bhed for "future". It's even more meaningful because this means Wakka has gotten over his hatred toward the Al Bhed. : The Lady Luck class. Among her abilities are skills which effects are determined by playing a slots mini-game in the middle of battle. : The Gun Mage dressphere. : Gippal VS Baralai VS Nooj. And then again later on, though the three of them point their guns at the person they didn't point them at the first time. Yuna, Rikku, and Paine join in with this too. : The events inside the Den of Woe. The haphazard pacing of events and unnecessary flashbacks are the reason behind this. : Many, though mostly optional. Sphere Break stands out for offering a Dress Sphere as a reward, and considering what seems to be the point of this game, that makes it practically mandatory. Sphere Break has the benefit of being a
are not readily available from . Fortunately, the only opponent worth playing (the one with the Lady Luck Dress Sphere) is
and playing to win is substantially easier than practicing (since a good amount of possible, otherwise correct moves have the side effect of eating your tokens and making it impossible to ever play again, which you don't have to worry about in your last game). , which no amount of grinding or online walkthroughs can help you with. : if you cover O'aka's debts (see ), he sells you all kinds of objects at low prices... which you can then sell to the Hypello in the bar for a higher price, netting you good benefits if you buy 99 of each item and then sell them. : Yuna finds the tourist trade at Zanarkand utterly reprehensible, but it's just fine for her to go on a Sphere-Hunting adventure at the ruins in Chapter 1. To be fair though, Yuna's arc throughout Zanarkand has her eventually driving away the tourists/Sphere-Hunters as well for an episode complete, but she DOES wonder if she really did the right thing, as opposed to letting Zanarkand have a chance to rebuild. : The Normal ending ha the Good ending occurs after the Normal ending if you compl the Sad ending is what happens if you fulfill the right criteria but have less than 75% and the
is achieved through . There's also a
if you lose the final battle after a certain amount of turns, though it takes at least half an hour of gameplay for this to happen. : The Mi'ihen Highroad subquest, complete with : Rikku causes the Mac the Chocobo E Prophet is a violent L Rin is downplaying the dangers of a mechanized Highroad in the interest of
: One of the early trailers ended with Yuna and Tidus getting gunned down in front of Vegnagun. Granted, said scene does actually play out in game, but it's not as... permanent. It certainly has shock value, though. : Unless you're perfect, you will need it for . : Invoked with dresspheres. The girls are stuck in their Gunner, Thief, and Warrior duds, respectively, though Yuna might appear in Songstress attire while channeling Lenne. : The Trainer dressphere gives each girl a thematically appropriate pet: Yuna gets a dog, Paine gets a pheasant, and Rikku gets a monkey. This is arguably a play on the Japanese folklore hero Momotaro, who met a dog, a pheasant and a monkey, who all agree to help him on his quest. : Many Fiend Tales show that Fiends do generally human-like and mundane things in their spare time, such as Haizhes protesting the use of machina that affects the environment, or a Behemoth trying to become a balloon salesman. : To finish Via Infinito, many players rely on the Gunner/Cat Nip combo to defeat the final boss. It's clear the developers have realized this, since in the International Version, it also adds a Slow/Berserk status, ruining the strategy. : In International + Last Mission, you could unlock extra cutscenes in Final Fantasy X-2: Last Mission by loading a X-2 save with at least 100% completion. HD Remaster removes this by automatically showing you the extra stuff anyway. : Because nothing quite says "" like installing a pipe organ as the cockpit for your . It does, however, say "!" : Nooj, Gippal, and Baralai, the three leaders of Spira's current major factions, all used to be friends and part of a military exercise called the Crimson Squad that went wrong two years ago. Paine, the new player character that comes post time-skip and with no immediately explained backstory, used to be their recorder and close friend. Logos and Ormi used to work under Yevon as well, and were tasked with seeking out the survivors of the Crimson Squad and executing them, though it's implied that Logos and Ormi went AWOL instead of following their orders. What's more, the ten Crimson Spheres that are needed to unlock the Den of Woe in Chapter 5 were all recorded by Paine, Logos and/or Ormi.
: I your characters can do this, via their special dresspheres. : Done with most of the monsters. Model Swap: the Warrior dressphere is particularly prone to this. Rikku uses Auron's animations, whereas Yuna copies Tidus's—only her casting animation is different. Justified though as these are explicitly done in their memory, Yuna is even wielding Brotherhood. : The Good ending is a variation on this, where as she does the final voiceover narration, Yuna crouches on the top of the Celsius, and at the end of this scene the camera pans out into the sky. : . In the first game, Tidus is completely against any form of sacrifice. At first, it's
to make him seem childish — but later, it's played seriously after it's pointed out that the pilgrimage is a . Yuna, on the other hand, is perfectly fine with sacrifice if it makes people a little happier and safer. By the end of the second game, Tidus is the one who's sacrificed himself (along with all of the party's Aeons), and because of this, Yuna HATES the idea of sacrifice. Look at these quotes for emphasis: First Game:Tidus: "I get it! I thought it was weird. Yuna's dad defeates Sin ten years ago, right? But Sin's still here! Didn't make much sense till now. Wait... If it just comes back..."Yuna: "Don't say it isn't worth it... Because it is."Tidus (narration): "Even for a little while... people can sleep in their beds without being afraid. That kind of time is worth anything. Don't say it isn't worth it. Your words that day, Yuna — I remember them well." Second Game:Yuna: "I don't like your plan. It sucks. Your plan is awful. Think about it. It's no different than what we did two years ago. We destroyed our own allies. We destroyed the aeons who had fought together with us, at our sides. We didn't have a choice then. We believed that was the only way we could save Spira. Do you know what it felt like to watch them die? Right before my eyes? It was the only thing we could do. It was the only choice we had. I gave in, I accepted, I believed. I allowed it to be true. I thought I'd be able to go through with it without ever doubting myself. But I... It hurts so much. Everyone was so happy. 'Great job, Yuna. You did it. You saved us all.' There were too many smiles to count. And I know that I was smiling, too. But now... when I look back... The people who should be here aren't. The ones who should be smiling with me aren't here. 'We had no choice.' Always 'we had no choice.' Those are our magic words. We repeat them to ourselves again and again. But you know... The magic never worked! The only thing we're left with is regret. No. I don't want this anymore. I don't want friends to die... or fade away. I don't want battles where we have to lose in order to win. Nooj, I know that what you say is what you mean to do. Give me your resolve. Believe in Yuna." : Quite a few of the dresspheres. : In-universe example. In the first two chapters, the Gullwings are sphere hunters, but take part in other missions than sphere hunting when they can. In chapter three, powerful fiends are coming from the temples, so they put off sphere hunting for the rest of the game, and most of their missions require saving people from the fiends. : Oh hell yes. : The girls levitate in the Psychic Dressphere. : Yuna:
Shuyin: , Lenne. Yuna: Don't make me say this again! I'm... not... Lenne! : How the hell did Yuna manage to get that floor-length braid of hair of hers in two years? It's speculated by fans that Al Bheds have an accelerated hair grow. Rikku went from "tomboyish" to "giving
a run for his money" in two years too, and Yuna is half Al Bhed. : LeBlanc is Yuna's rival in sphere hunting. Eventually, you find out pretty much everything she does is to impress "Noojie Woojie", including throwing the concert at the beginning of the game and impersonating Yuna. She eventually teams up with the Gullwings to deal with the real threats. : Yuna's concerts are a plot point in several parts of the game. Following the influence of Lenne's dressphere. : Last Mission abandons anything resembling traditional Final Fantasy-style combat in favor a dungeon crawler setup. : Several of the dresspheres, and some
(looking at Lucil here), have highly
wardrobes. : Noticeable during Chapter 2 if you side with the Youth League. In Mushroom Rock Road, while traveling through, you must walk by the on-screen monsters to go unnoticed. Thing is, it's VERY hard to walk in this game, and chances are you will fight one of the monsters. : Inverted. Shuyin was just an
when he was trapped in the , but being forced to view his greatest failure over and over again turned him into an . Another inversion is the Songstress Dressphere.
Lenne was using it as a
and is influential in solving the main crisis. : Vegnagun, with a side of . Also, the marathon in the Den of Woe. : One sidequest has you pair up love-struck monkeys in the hope that they will breed and drive out tourists. The monkeys all have ridiculous names, and when you examine them, the game tells you things like "Sylvah can't keep living like this" and "Quivorr looks ready to break some hearts." This is all done with a completely straight face. And when you complete the mission, you get a poem that is
as the opening text to the first :Their world was veiled in darkness.But now, as monkey love blossoms and growsa monkey-full future surely lies ahead.This is their home.They will protect it.Now, and always. : If you change Paine into a Black Mage and cast any of the Ice spells, she'll occasionally say
fixes the feed on a sphere screening, Shinra shouts:
Many battle quotes are taken from various media and trends. For example, Rikku's reaction to one of the first enemies, a snake-like creature, is
The entire game is a shout out to . Even the Japanese version did this. The majority of the weapons from Final Fantasy X are reused. Yuna's Warrior costume wields Tidus' Brotherhood. Yuna also wields Caladbolg as a Dark Knight, both her and Rikku wield Auron's weapons as a Samurai. Rikku's clothing also evokes Auron's in her Samurai form. Rikku's sword in Dark Knight also comes from FFX. The Mascot gives all three girls Lulu's dolls, both White and Black Mages get Yuna's rods/staffs (Yuna gets her default and Celestial Weapon respectively while the others get other weapons). Even the main villain uses Wakka's Celestial Weapon, World Champion, in Terror of Zanarkand, his version of Tidus's Final Overdrive, Blitz Ace. Paine gets her own unique swords in this game due to her weak connection with the previous game. Yuna's Warrior costume is an almost-perfect copy of Tidus' in FFX. She moves differently, when casting. Her casting pose is the pose Tidus used when you were activating his . Many of the accessories, such as the Soul of Thamasa, are also series references. The name of the airship, Celsius, is a reference to , which had an airship named the Fahrenheit. ... And, in a less obscure homage, also to Final Fantasy X, which had the exact same thing. (Plus, the captain of the Celsius happens to be the Fahrenheit's captain's son...) The bestiary descriptions for some enemies nod toward their past incarnations, such as warning not to call Ultima Weapon "", or the insectoid King VERMIN!'s entry ending in 's manner of speech. Late in the game, Shinra talks about how
is made up of limitless energy, and in a few generations, that energy could be harvested and used. Yuna exclaims how it would be great for Spira, and how there would be shining cities that never sleep (). In the Mi'ihen Mystery quest, Rin mentions that he's financing ways of mining this energy ("I am not alone in my thinking"). Much about the sequence you get if you pin Prophet as the culprit for the Mi'ihen Highroad mystery is reminiscent of , right down to Prophet's voice, which sounds quite a bit like Shaggy. If you choose "Is that you, Isaaru," when Isaaru asks "What is the meaning of life,", Isaaru responds with
And one of her lines when spherechanging into the Gunner dressphere is "" When Yuna is in her Lady Luck dressphere, she'll often say "" after battle. One of Logos' lines when he uses his Russian Roulette attack is
The name LeBlanc may be a reference to Maurice LeBlanc, the French writer who created the
series. Making the name a subtle
to Arsene's half-Japanese descendant . : The Gunner and Gun Mage dresspheres for all three girls, the Alchemist for just Yuna and Rikku, and the Songstress for Yuna only. : The game doesn't point them out for you, and you can probably run the length of the game's base story within a few hours. However, there are a lot of them, and doing most of them is required for the Good Ending, and all of them for the . : The optional hot spring scene has Rikku nosing around Yuna and Paine's bathing suits, doing a breast comparison. She gets her just desserts for that. :
theme song is... light jazzy pop? Wait, what? : Gippal has the distinction of being one of the few FF guys with a spiky hairstyle that's actually possible to pull off in real life. : Final Fantasy X-2 HD Remaster came as a separate game on the , and therefore has its own title screen as a result. The image of said title screen? It's straight out of the ! : Subverted in the second chapter, in which the player is required to hand an important
over to one of two rival factions before the plot continues. While this has only a cosmetic effect on the main plot, it does affect the availability of certain (faction-specific) sidequests available later. : It turns out both Rikku and Gippal nicknamed Paine "Dr P". : Too many costumes like this to count, though the Lady Luck and Thief dresspheres are the two most noteworthy. As a rule, Rikku tends to don the least clothing. To be fair, stripperific seems to be the norm in Spira unless you're a member of the Yevon order. : The "Prophet" spends the entire game on the Mi'Hen Highroad, stumping for chocobo rights. If you finger him for the Mi'Hen conspiracy, he suddenly pulls a rifle and starts talking like Scooby-Doo's Shaggy. (To be clear, you can "talk" to him earlier in the game, it's just that like most minor NPCs, his speech is presented only text-boxes with no voice-acting. It's only if you finger him as the culprit that you actually get to hear him talk out loud.) : The special dresspheres, which are near-useless in
lower levels... To a lesser extent is the Mascot dressphere, which has its own unique abilites for each girl and pulls abilities from previous dresspheres, which also vary depending on the girl. If you defeat a particular species of enemy enough times, the next enemy of that species that you encounter will enter "Oversouled" mode, gaining stat boosts and new abilities. Encountering a low-level Oversouled enemy will cost you some extra time at the worst, but Oversouled higher-end enemies, especially the minibosses in the , will prove catastrophic. Defeating Oversouled enemies grants better rewards and is necessary for absolute . In some cases Oversouled enemies turn into a , resulting in them actually being easier to kill than their non-oversouled version. : Leblanc and her two henchmen, Logos and Ormi. : Wasn't it nice of Shuyin to delay activating Vegnagun until the Gullwings got there? : There's a Sphere Break player (possibly the most challenging) who shows up in Chapter 5. He wears a pirate-y outfit and asks if there's anyone in Spirrra who has the guts to take him on. : Lampshaded in-game. "Find the sphere and " is a credo among sphere hunters. : You have to beat Vegnagun before it fires. However, the time limit is so long that you pretty much have to try to run the timer out to see what happens. : The Psychic Dressphere's Time Trip Psionic. Using it freezes time for every combatant except the user (including your allies) for ten seconds, which is enough time to pop off a free action that normally takes a while to cast, like Excellence. : Rin, but only if you
to pin him with the guilt in the Mi'ihen Mystery mission. Otherwise, he's the same kind man he was in the former game. : As usual for Nomura character designs. Nooj in particular is probably the worst offender by a long shot, even by Nomura's standards. : Rather than the RPG standard "You obtained [item]x[number]," the game insists on saying "You scored [item]x[number]!" : Subverted, just as it was in the previous game. Somewhat annoying, in that it made sense for Tidus not to speak Al Bhed, but Rikku speaks it natively; you'd think Yuna would've picked up on some of it, too, since her mother did also, and an optional scene reveals that Paine knows a little of it as well, so there's no need for Yuna to, say, dig through the desert for more primers when she could just ask for lessons, or even just ask Rikku to translate for her. This is just a strange example of . : These can be turned off, which can be useful for speeding up battles. : Lenne's dress and Yuna's Songstress outfit is blue. Notable because it's the only Dressphere with plot significance. : Diving straight from Final Fantasy X-2 to Final Fantasy X-2: Last Mission suddenly introduces you to turn-based dungeon crawling a la Mystery Dungeon. : The Gunner's Gauntlet, which is a third person shooter around Besaid Island. : Rikku can become this if she is the culprit in the Mi'hen Highroad mystery. She accidentally damages one of the machina on the Mi'hen Highroad, causing them to go berserk later in the game. : The "International + Last Mission" version. Contrary to what its title implies, it is Japan-exclusive, and includes a truckload of new stuff : A Last Mission mode that serves as a sort of gauntlet, new Dresspheres and Garment Grids, new superbosses, and a Creature Create system, where creatures from the game, including the new superbosses and most playable and non-playable characters from the first game, can be captured, trained, and used in battle. It's getting an Updated RE-Rerelease, for the PS3, which subverts
by being based on the Japanese exclusive version. : Rikku has the in-battle quote "I'mma kick you in the spleen,", to which Paine replies "'Spleen'?" : Leblanc's outfit in particular. : Gippal says "Dodge this!" when using Bullseye. : For such a light-hearted game, there's a disturbing number of examples of this... You can prevent Tidus and Yuna from being reunited. People who thought he was
when they found this out. . You can kill chocobos in battle. You can allow genocide by skipping a certain mission. You also get a very good accessory later on if you do this. When choosing to allow whether or not let Clasko board the Celsius in Chapter 1, the wording of the negative choice is "Sorry, loser."' There's a female Sphere Break player who is saving up money to open up her dream shop. Each victory of Yuna's puts the woman one step further away from her new shop. The Leblanc massage sequence. Screwing it up is both funny as hell, and rather cathartic... You can walk over Brother when he's lying on the floor after he "jumped" in the first mission at Mt. Gagazet. : In FFX, Yuna's voice was soft and stilted per her personality, but in X-2, her speech has noticeably improved, as she's gained quite a bit of confidence with her new job. The actress and lipsynch technology got a lot better too. One of the main problems with FFX was Hedy Burress' attempts to lip-sync with a character who was speaking Japanese, something the other actors were smart enough to not bother with. New technology in X-2 allowed the lips to be rendered in real time, and we got a much more natural performance from her. : The Ronso children Lian and Ayde travel all across Spira over the course of the game trying to find a way to fix Kimahri's horn. While they don't succeed, they do expand their horizons by exploring the world beyond their mountain home and inspire their fellow Ronso to do the same. Despite having their , the main party can do this as well, as most places on the map are connected in a way where you could simply walk the entire path of the first game's pilgrimage if one is so inclined, resolving any
along the way. : Vegnagun. : When Yuna first changes her dressphere to Songstress in their first fight with Leblanc, she often shouts "Hey, " "Eyes On Me" was the love theme between Squall and Rinoa from . After the opening battle, Paine quips, "" : Baralai, Nooj, Gippal, and surprisingly, Paine, but Shuyin's
during the Crimson Massacre and afterwards destroyed their friendship. While Nooj doesn't fully recall the incident, Gippal returned to the Al Bhed, and Paine sought answers about the incident on her own, Baralai is plagued by his inability to understand why Nooj did what he did. He even almost says word for word: Baralai: WHY DID YOU SHOOT?! ... WE WERE FRIENDS, AND YOU SHOT US IN THE BACK!! ANSWER ME!!! : Final Fantasy X -Will-, the audio drama recorded for the HD Remaster. One of the new characters claims to be Auron's daughternote&. The dead start coming back to life when beckoned. Sin returns. Yuna and Tidus argue and appear to break up. : Subverted by Baralai, who gives off the impression of being the white-hair pretty boy type typically associated with villians and the morally shady. While he does fight YRP at one point and gets possessed by Shuyin later on, by the end it is clear that he is on the side of good. : Returns as a dressphere. : Seems to be a common punishment in Al Bhed society: If you turn O'aka over to his Al Bhed creditors, they put him to work in the Bikanel D If Rikku is the culprit in the Mi'hen Highroad Mystery sidequest, Rin puts her to work cleaning up trash along the H If Callie is the culprit in the Mi'hen Highroad Mystery, Rin makes her get a job at the Travel Agency. One of her duties involves caring for the Chocobos that Rin has bought, which makes Paine wonder if it's If the Chocobo Prophet is the culprit in the Mi'hen Highroad Mystery, Rin forces him to start promoting machina instead of chocobos. : Played with. it was the main villain's motivation. as he intended to unleash Vegnagun on Spira to protect his loved one. : Prophet's reaction if you pin him as the culprit for the Mi'ihen Highroad mystery. "And I would've gotten away with it too, if it hadn't been for you meddling kids." This is very clearly a
to , as the Prophet is voiced by Shaggy, even going so far as to use his . : Oh so very much, including Grade A on Paine's (default) Warrior and Gunner outfits, and Rikku's Black Mage and Gun Mage outfits, and a variation of Grade B on Paine's White Mage outfit. Also Nhadala, who sports a Grade A with shorts."Gimmie a 'Y'!" "Gimmie an "R"!" "... Gimmie ."
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