uefa addon for fifa12安装 12 如何安装

谁能给我一个中文和exe啊!
下了一个免CD,成英文的了。唉还有广告……
哪个好心人能给我一个?我的QQ:
在說NBA06嗎? 免CD有寫是英文版的,中文版沒有的。
還有LZ說的廣告是指什么?
X=jhy=X [Right Position, Go Lightly, Take Breaks, Some chrysanthemum tea, Be Healthy.] X=jhy=X  中國加油 GO CHINA!
传奇教练 斯卡雷特蜀 典军校尉
嗯,请先把原执行文件恢复,再使用中文版最小镜像。。。
& &- 个人Blog,怨念牢骚聚集之处。东方流芸记制作中。
&&- YS空间,文件分享中转之用。NBA Live记忆保存于此。
来自 K-Pax
原帖由 Sunlight 于
00:10 发表
嗯,请先把原执行文件恢复,再使用中文版最小镜像。。。 LZ很明显已经把游戏的安装文件删除了……
A patriot must always be ready to defense his country against his government.
爱国者必须时刻准备着为捍卫祖国而对抗政府。
Ask not what your country can do for you but what you can do for your country.
别问祖国能给予你什么,先问你能为祖国贡献什么。
来自 中华人民共和国
...分卷后30个...还是不发上来了,怕有人告我灌水.
某男隐居深山,一日赤裸身体躺于草丛中休息.突然来了个采蘑菇的小姑娘:“1个,2个,3个,4个,5个,5个,5个,5个...“最终放弃离开.此男甚爽.第二天依然裸睡于此,来了个采蘑菇的小熊:“1个,2个,3个,4个,5个,5个,5个,5个...6个,7个,8个......“
传奇教练 斯卡雷特蜀 典军校尉
原帖由 地狱猪扒王 于
02:11 发表
LZ很明显已经把游戏的安装文件删除了…… 哦。。这样子。。。那么请在这里下载中文执行文件吧。。。。
& &- 个人Blog,怨念牢骚聚集之处。东方流芸记制作中。
&&- YS空间,文件分享中转之用。NBA Live记忆保存于此。
& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & &
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聽說有新聞提到FIFA得到UEFA授權,12代開始有正式歐洲賽事
希望可以完善賽制,例如改善各國聯賽名次得到席位,盃賽冠軍可以得到附加賽資格,增加更多附加賽奪取分組賽席位
因為之前玩荷甲得到冠軍還要打附加先得到歐洲冠軍聯賽分組賽入場劵,可以改善
盗めない宝石游侠资深版主『体育游戏区』游侠FIFA工作组 组长PS2☆GT4 神の学徒欧洲足球先生WEYX4.0联机杯赛三冠王君临天下★★★★★★
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帖子精华0积分6395金钱11060 荣誉212 人气82 评议5
UEFA?那是不是表示欧冠和欧联杯的授权都将落入EA手中?这个很关键啊
检事是为了使被告人被叛有罪而在法庭战斗,我曾经学到过这样的理论,但是,它并不是检事生命的一切,用自己的力量去寻找“真实”,才是我们真正的使命。如今站在这法庭上,我也不禁想要学着某个家伙的姿势,伸出手指大喊一声——“異議アリ!”
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真的不想自己创欧冠了啊。[感激]
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这个消息很振奋啊.................
NBA洛克公园【组员】游侠元老版主【EASPORTS体育区】#好东西一起分享#游侠NBA工作组【新闻】游侠FIFA工作组【新闻】乔丹归来★★
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EA Sports заключила контракт с UEFA, а это означает, что Лига Чемпионов и Лига Еворопы появится в новом футсиме FIFA 12. Напомним, что до этого контракт был с компанией Konami (PES), который закончился в этом году.' w6 K5 R& y6 M& d! e. H! W
你指的是上面那个消息吧,以EA的财力拿下UEFA是很有可能的。
不过这个新闻的题目是EA Sports得到UEFA,而不是FIFA12得到UEFA。你或许会问我有何区别,区别就是UEFA很有可能像当年一样单独出现在FIFA的外传里,而不是出现在FIFA12里。也就是说EA更有可能为他单独出一个游戏,就像世界杯一样。
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这么说又要像之前那样逢单数年出欧冠外传,双数年出欧洲杯,世界杯外传了?那也可以
cpu: i7 5960x | mb: asus r5e| ram: corsair ddr4 4gb*8 | graghic card: evga titan x sc | storage: samsung 850 pro 512gb+wd black 3tb+wd red 4tb
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.......看来还是UEFA单出...............
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FIFA11在經理人模式有類似的歐洲賽事(第二賽季),如果要加入真正的UEFA比賽其實不困難
而且可以減少制作成本,另外方便得到更多其他歐洲國家聯賽授權入FIFA中
最重要EA有$$搶走K社的授權
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貌似实况有欧冠吧
独乐乐不如众乐乐
天使魏 弩兵
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即使有授权,8成单出
假如你睡在一个妹纸和一个基佬之间,你会背对着谁?
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即使有欧冠授权,EA也可能会单出啊。[害怕]
2K Games是美国游戏发行商,母公司是Take-Two Interactive,2005年设立。总部位于纽约市,此外它亦将体育运动游戏以2K Sports名义发行。
上古卷轴IV:湮没
达芬奇密码
Stronghold Legends
Vietcong 2
NBA 2K系列
NFL 2K系列
MLB 2K系列
NHL 2K系列
翡翠帝国(电脑版)
CivCity: Rome
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钱??笑话,当初欧足联把欧冠给实况,是因为K社有钱?世界足联欧足联什么时候缺过钱了,虽然说钱多不烫手,但对于欧足联来说,推广和提高足球的影响力才是第一位的,实况当初PES更好,就给了K社,结果没2年,就被FIFA超了,当初一卖卖5年,估计想死的心都有。。。。
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这个是假消息,不可信,因为明年的授权还是实况的。。。FIFA12是不会有欧冠的
UID1884626主题阅读权限40帖子精华0积分521金钱4583 荣誉0 人气0 在线时间1360 小时评议0
Lv.4游侠高级会员, 积分 521, 距离下一级还需 479 积分
帖子精华0积分521金钱4583 荣誉0 人气0 评议0
目前已经确定PES2012将会继续拥有欧冠和欧联的授权,欧足联真的很郁闷吧······
2K Games是美国游戏发行商,母公司是Take-Two Interactive,2005年设立。总部位于纽约市,此外它亦将体育运动游戏以2K Sports名义发行。
上古卷轴IV:湮没
达芬奇密码
Stronghold Legends
Vietcong 2
NBA 2K系列
NFL 2K系列
MLB 2K系列
NHL 2K系列
翡翠帝国(电脑版)
CivCity: Rome
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Powered byFrom Wikipedia, the free encyclopedia
FIFA 12 (titled FIFA Soccer 12 in ) is the 19th game in '
video games. It was developed by , and published by Electronic Arts worldwide under the
label. It was released in September 2011, on consoles for , , on handhelds for , , and on computers for
and . A port of the game entitled FIFA Football (titled FIFA Soccer in ) was released as a launch title for the .
David Rutter, the line producer for FIFA 12, promised "a revolutionary year for FIFA ... especially in the gameplay department."
In the United Kingdom, an "Ultimate Edition" of the game was available at
stores. It included four monthly Ultimate Team gold packs, with each pack containing 12 items, including players, contracts, stadiums, managers, staff, fitness, healing, footballs, kits and badges. Each pack contains one rare item, such as enhanced player attributes, longer contracts and the most coveted players. On 22 June 2011, EA Sports announced that the
version of FIFA 12 will have the same engine, features, and competitions as the
versions. Unfortunately, night matches are not available in tournaments created by users, which was removed for a currently unsolved reason.
Along with several other new EA Sports titles, FIFA 12 was available three days early to purchasers of the EA Sports Season Ticket.
The release date of the FIFA 12 demo was announced at the
event in Germany on August 16, 2011; the demo was available from
for Microsoft Windows on 13 September 2011, though the PlayStation 3 demo was not available in Europe until the following day.
Three major gameplay changes have been implemented in FIFA 12; these are the Impact Engine, Tactical Defending, and Precision Dribbling.
In development for several years, the Impact Engine improves collision variety, accuracy, and momentum preservation. A new advanced procedural animation system is used along with collision physics to produce different results depending on the players and physical forces involved. This affects all players, so even those off the ball may have collisions. The Impact Engine has been cited as a game changer, making FIFA 12 less structured and synthetic than its predecessors, and has been described by producer David Rutter as the biggest technological change to the series since the transition to the current generation of consoles. The Impact Engine also directly affects injuries sustained by players during a match.
The new Tactical Defending system aims to change the approach to defending by placing equal importance on positioning, intercepting passes and tackling. When defending there will be more of an emphasis on slowing attackers down and containing them, and pressuring them into making mistakes. This is intended to be a more manual form of defending, requiring greater timing and precision when compared to the defensive "press" system used in previous FIFA games. The old system, now dubbed "legacy defending", where a button press causes an AI player to home in on the player in possession of the ball, can still be used offline, and in online friendlies and custom unranked matches.
The Precision Dribbling feature allows players to dribble whilst shielding, meaning you can still move around the pitch whilst holding players off, rather than being rooted to the spot. Close control has been added below jogging as a way of allowing players to take smaller, more frequent touches, keeping the ball closer and keeping tighter control. Players will now be much more aware of their surroundings. As an example, players in possession near the touchline will understand their position, and keep tighter control of the ball to stop it running out of play.
An improved artificial intelligence system named Pro Player Intelligence aims to make AI-controlled players react to the skills and capabilities of other players with appropriate actions. For example, a winger will be more likely to cross the ball into the box when he has a waiting team-mate with aerial ability, whereas he might look for support and play the ball along the ground if that team-mate is less of an aerial threat. Players will also make better use of their own strengths, so for example a creative player might look for less obvious opportunities such as playing long accurate passes, where another player in his situation would be more likely to play it safe with a short pass.
Match presentation has also been overhauled with a new default camera angle and improvements to the broadcast-style match build-up. Some in-game cutscenes have been removed, such as those before throw-ins and corner kicks. Instead, a player will simply run to perform the task in question with no interruption.
The manager's relationship with players and the media will play a larger role, with team selection, success, and salaries all affecting individual players' attitudes and morale, and the press picking up on injuries and unrest, all of which can impact performance on the pitch. Unhappy players can talk to the press and stir up interest from other clubs, with transfer AI also having been improved upon. Transfer targets will sometimes demand excessive wages if they think they can get away with it, and rival clubs will chance tempting your star players away for a bargain price. Each club will be assigned a particular transfer mentality, where the richest clubs will tend to concentrate on acquiring the very best players available, whereas smaller clubs may look more for youngsters, older players, and loans. The AI will fine-tune this element to prevent it becoming too predictable. The transfer window has been overhauled, with the last day being slowed down to progress on hours rather than days and featuring a ticking countdown clock as clubs hurry to complete last-minute deals. It will be possible to delay transfers until right up to the deadline in order to see how others pan out, and the club's Chief Executive will help with pointing out potential late signings. Other improvements to Career Mode include the calendar, news story displays and news feeds, which aim to make information such as upcoming events, transfers, and rumours more accessible.
integration has been implemented.
EA claims to have "revolutionized" the online side of FIFA 12. Among the changes is a new mode called "Head to Head Seasons", a variation on regular ranked matches where league points are awarded for winning or drawing matches. The aim is to progress up through ten divisions, with each "season" consisting of ten games. All players will start in the tenth and lowest division, with promotion and relegation based on a target number of points won in each season. There will also be related "cup" tournaments every few weeks, which add to the your overall win/loss record. Multiplayer matchmaking has been expanded with the addition of the "flow" mode. This involves choosing various options such as team and line-up before being matched with an opponent. This change is intended to counter the problem of being paired with opponents who choose one of a small number of five-star teams, a situation that often results in repetitive matches between the same few clubs. By selecting a team beforehand, an opponent with similar team preferences to your own will automatically be chosen. There is also the option for players who use the "manual" control method, with reduced AI assistance on shots and passes, to choose to be paired against other "manual" users only. The percentage of games an opponent has finished can be specified too, making it easier to avoid "rage quitters".
A new online service called EA Sports Football Club launches simultaneously with FIFA 12, and has been compared to a
that tracks what players do in the game and awards . This will be linked to both friend-based and worldwide leaderboards, and include a
system. The player also chooses a particular football club to support which will be apportioned a share of all XP earned, with league tables for clubs based on the average XP contributed by their fans. Each week will count as a "season" with clubs being promoted or relegated based on the skill of those who support them. EA Sports Football Club will in future connect play across multiple titles, starting with FIFA 12 and the forthcoming . By playing both games XP earned in one will be carried over to the other.
FIFA 12 features 29 licensed leagues from 22 countries. Unlike FIFA 11,
are not included.
FIFA 12 has 42 national teams in its international division. Five new teams are added to the list, while , ,
are not included.
Main article:
The UEFA Euro 2012 video game was released as an add-on for FIFA 12 on 24 April 2012. Unlike the previous "Euro" games, it was released as a
rather than a full game. All 53 UEFA nations are included in the game, but only 20 are licensed.
There are 56 stadiums in FIFA 12. Most are from Europe's most prominent leagues, and a range of generic stadia. In FIFA 12 there are new real stadiums: 's ,
and the ' .
The official soundtrack for FIFA 12 was announced on 12 September 2011. The game features 39 established and breakthrough artists from 15 countries and covers a variety of .
returns as the main commentator, with former
as co-commentator. Smith replaces long-term FIFA contributor
following the controversy surrounding him earlier in 2011 and his subsequent dismissal from the
commentary team. FIFA 12 producer David Rutter described Smith as "one of the top-tier broadcasters on the UK football scene, [who will bring] a fresh, new perspective and insight ... working alongside the trusted and well-known voice of Martin Tyler" A second English commentary team will be included in the form of 's
and , who will be used for tournament modes, though they can also be set as the default commentators.
FIFA 12 will be the first in the series to be released in , with Essam El Shawaly and Abdullah Mubarak Al-Harby providing the commentary.
As with previous FIFA games, a number of different national covers are used. Most of them depict either
and England striker , or 's Brazilian international , along with one or two other players, often from the country in question. In the UK and Ireland,
of Arsenal and England is featured alongside Rooney, while 's Australian midfielder
partners Rooney and Kaká on both the Australian and Asian covers. Rooney appears for the first time on the North American cover along with
of . The French cover features Rooney alongside French stars
and , while the German cover only features two Germans:
. The Hungarian cover features Rooney alongside . In Italy, , Philippe Mexes, and Wayne Rooney are featured on the cover. Finally in Spain
are featured, while in Poland
alongside Kaka. Covers are also available to download from the , for example, a fan could go to search for their preferred club and download that cover. The cover players are also utilised in the FIFA 12 advertising campaigns, and other promotional and social media activities worldwide. EA spokesman Matt Bilbey claimed that the chosen players all "passionately play our game" and will be talking to fans about their own experiences with FIFA.
As part of their promotion of FIFA 12 EA Sports have signed a deal with English
that was described as "unprecedented in both its scale and scope within the computer game industry". The deal will involve content distributed through the digital channels of both the club and EA, including "match simulations" before the actual fixtures and "unique visuals of the City stars in action", as well as a "virtual kit launch" held on the 21 July 2011. EA will be making available a downloadable Manchester City-themed game cover as well as installing gaming areas around the . The entire first team squad have had their heads scanned in 360 degrees for more accurate in-game representations.
For the third year running, EA Sports co-sponsors English
side , with the FIFA 12 logo featuring on the back of the home shirt and on the front of the away shirt.
FIFA 12 has received critical acclaim with a score of 90 on
for both the
gave the game a 9.5 out of 10 rating.
gave it an A score, praising its refinements and new features.
gave it a 9 out of 10 rating, calling it a "welcome edition" and "a step forward for the series." Although several errors have been found throughout the career mode such as players disappearing from season to season and being unable to load progress.
FIFA 12 sold 3.2 million copies in its first week of availability, up 23 percent over 's performance. This makes it the "fastest selling sports game ever", according to publisher EA.
, its competitor football game.
Martin, Liam (3 June 2011). . . Hachette Filipacchi Médias.
. . 22 June 2011.
. fifa12tipps.de
Goldstein, Hilary (13 April 2011). . . IGN Entertainment Inc.
Orry, Tom (3 June 2011). . . Pro-G Media.
Hopkins, Tom (2 August 2011). . <. .
. FIFPlay (FIFPlay). 12 September .
Johnson, Luke (16 August 2011). . .
, EA Sports official
feed, 30 August 2011
. Operation Sports. . 27 May 2011.
Stuart, Keith (11 July 2011). . .
Zaldivar, Gabe (1 August 2011). . .
Robertson, John (4 August 2011). . .
, EA's Romily Broad via
, EA's Romily Broad via Twitter
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Bryant, David (20 May 2011). . FIFA Soccer Blog. Kitana Media Network.
. . Future plc. 23 June 2011.
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