unlock6characters 中文黑木耳是什么意思思

Sitting at the metro station or a bus stop perhaps with nothing to do but stare at people walking by? Or a coffee shop maybe, waiting for someone, perhaps stuck at that one clue trying to solve a mundane crossword? If you're the proud owner of an iOS or Android device, you should be making the most of it. Casual gaming apps are gaining popularity on both these platforms that not just keep you engaged but offer a whole new level of fun. A more recent category of gaming apps pertaining to non-stop running is catching up fast with games like Temple Run and Jetpack Joyride offering various levels of challenges without compromising on the fun factor. We have put together a list of 10 such endless running game apps that are challenging, addictive and extremely fun. Let's get you running!1. Temple Run Developer Imangi Studios had thought this out well from the beginning. Right from day one, Temple Run has been a huge hit amongst the masses for its simple gameplay, missions and the one motive that keeps you hooked: keep running. Your reflexes are put to the ultimate test as you navigate through cliffs and ruins by sliding, jumping, turning and tilting. Collect coins to unlock various character, abilities and power ups that can be put to good use during the game. The iOS app offers social integration with Facebook, Twitter and even lets you Message, Mail or save your scores to camera roll.The game's popularity knew no leaps and bounds and Imangi cashed in on the opportunity to release two spin-offs in association with Disney namely Temple Run: Brave and the more recent Temple Run: Oz along with a recently introduced sequel to the original hit. Temple Run 2 offers tons of new gameplay features and story lines offering more diverse and stunning environments with the introduction of new traps and hurdles along the way. The game now also has new characters, more power-ups, special achievements, better gameplay graphics and this time round a bigger monkey chasing you down the structures. (iOS, Free)
(Google Play, Free) 2. Jetpack JoyrideThe adventures of Barry Steakfries are never-ending. Jetpack Joyride is the brainchild of HalfBrick Studios, immensely popular for their creations such as Fruit Ninja, Fruit Ninja: Puss in Boots, Age of Zombies and another running game called Monster Dash. Jetpack Joyride features the adventures of Barry Steakfries, a disgruntled bureaucrat who breaks in to a secret laboratory and runs amok dodging dangerous objects like zappers, lasers, electricity fields and even guided missiles. Barry is equipped with a jetpack powered by machine gun propulsions to begin with, that help him on his missions. The game offers many interesting missions like 'high-five 10 scientists in a run' or 'run 500m without collecting coins' and much more. Completing three missions in a row takes upgrades Barry's rank, that starts from 'Beginner'.Gamers can collect coins to purchase utilities from 'The Stash' which includes other jetpacks, snazzy outfits for Barry and can even stock up on items for later use. Players will get a boost of speed and power using the Lil' Stomper, Profit Bird and Crazy Freaking Teleporter, just a selection of the vehicles pickups available, all playable with one touch controls. (iOS, Free)
(Google Play, Free) 3. Subway SurfersA product of Kiloo Games and Sybo Games, Subway Surfers is based on Jake's running skills on train tracks amidst incoming trains and being chased by the station officer and his police dog. You'll find yourself mostly dodging objects by sliding, jumping and shifting to the sides in vibrant and colourful environments. The game animation gives a very child-like appeal and the music has a hint of naughtiness that doesn't go unnoticed. Collect shiny gold coins by not just covering the ground, but also somersaulting over train tops to purchase items for one-time use or upgrade power ups like Jetpack, Super Sneakers, Coin Magnet and 2x Multiplier. Mystery boxes at various instances in the game award you with more coins and extra power-ups just in case you happen to run low. They also give you articles related to the other characters Tricky and Fresh that will unlock them. You can complete daily challenges by collecting all letters of a particular word to earn more coins or complete a mission set of 3 tasks. The app recently got updated with the adventure continuing in Rome, for both iOS and Android and now also includes other goodies like a paint powered jetpack, new hovering boards, an egg hunt (collect 100 eggs for a special prize), Roberto a new Italian scooter kid character and the ability to make your jetpack and other power-ups last even longer with extra power-up upgrades.
(iOS, Free)
(Google Play, Free) 4. Rail Rush Developed , Rail Rush is a challenging on-the-move game set in underground mines. Hop in to the cart and start exploring 6 different surroundings amongst caverns, waterfalls, spider nests, dead cities and mushroom halls, tilting and swiping to avoid signals and obstacles on the rail tracks. You can complete missions such as "Jump up 20 times in a game", "Enter secret level five times" or Die in Dead City 5 times" and level up from a Passer By to Novice and other higher ranks. Collecting gold nuggets lets you purchase power ups for your cart such as Wood Ram, Super Magnet Force, Iron Grid etc. as well as other characters like Ace Upsleave, Axel Firechief, Charles Longshot and more from the Shop. You can also collect Rock Eggs that offer extra nuggets and other gems to complete your explorer's collection.The game begins really fast after a certain distance and demands greater focus and presence of mind. The graphics look stunning on both platforms, which also include social networking integration from Facebook and Twitter. (iOS, Free)
(Google Play, Free) 5. PitfallA remastered version of the 1982 classic, Pitfall for iOS and Android follows the adventures of Harry in a volcanic jungle filled with treacherous twists. In this game from Activision, you'll find yourself dodging your way across narrow trenches, dark caverns, and cascading waterfalls, swinging past chasms and whipping away the occasional rattlesnakes, scorpions and crocodiles blocking your path. You must jump and slide to avoid obstacles such as fiery volcanic flames, tumbling ancient artefacts and narrow cliff side pathways.The game has certain checkpoints marked by the presence of a giant colourful Macaw and a gold bell. You can choose to activate these check points by spending your loot of diamonds collected during the game. You can also use them for power-ups that aid in your running experience. The in-game store also offers added extras like costume changes, potions for extra speed and antidotes for when you're poisoned by the game's snakes and scorpions. While running you also come across rare gold tokens that provide you help in the form of a black Jaguar or a big black Bear to cover a certain stretch.Though the jungle is just one aspect of it, you'll also be running through villages offering alternate path routes, even under mines riding in a cart over spilled lava and riding a motorcycle in part sequences. Since the paths are very random, you'll always be surprised while playing. Like the other games in the list so far, Pitfall doesn't miss out on social media (iOS, Free)
(Google Play, Free) 6. Into The DeadIt's safe to say that everyone loves a zombie game whether it's intense like Dead Trigger and Age of Zombies or light hearted like Plants vs. Zombies. A first-person endless runner game exclusive for iOS from PikPok, Into the Dead let's you experience a grim zombie apocalypse by simply running in the opposite direction. As you'd like a true zombie game to be, Into The Dead offers an intense and visceral zombie-escaping experience in the wilderness with your own breathing sounds occasionally overshadowed by zombie cries.Eventually you will succumb to the flesh eating zombies, but you're also rewarded for your success with coins. Those coins can be used to pay for perks, which cost little and last just one round. It's easier to survive when you can pay to start with a gun, or to jump ahead 1500m, hold more ammo or find more weapon crates. Coins can also be used to skip missions or unlock new weapons early. Along with the zombie-slaying Massacre mode, they add some much-needed variety to the game.More powerful weapons unlock as players complete goals like reaching distance and zombie kill milestones. The shotgun has a scatter fire and the chainsaw can slice through multiple zombies.There is no story, apart from the fact that your chopper crashes and you're invaded by a horde of flesh eating zombies. There is no ending so to say. All you do is continue to run as far as you can engulfed in thick fog and the game keeps you at the edge of your seat. A recent update has brought new Footballer and WWII zombies, kill based scoring and a new map layout. (iOS, Free) 7. Agent DashHere's a game that lets you don the Bond avatar in true style. As the name suggests, you're Agent Dash and your mission is to sprint as far and as fast as you can through a series of dangerous yet gorgeous environments of enemy bases. The game's animation resembles a lot like Disney's art style. The soundtrack is very spy-like and so are the subtle touches like those of footsteps. Players will find themselves starting each round with jungle surroundings that itself is pretty challenging. It will take more than a while before you can witness other bases such as the lava lair or the town. Swipe gestures have Dash sidestep, leap and slide beneath incoming obstacles such as laser beams, falling trees, skidding trucks and fiery lava while he also tries to collect stray diamonds, which are used to purchase new gadgets and unlock new agents. Of course, as a free title, those gems can be bought through in-app purchases. There's a long list of Objective challenges to complete, each one rewarding players with an extra percentage multiplier on their score. Tapping destructible objects has your agent open fire with one of two pistols.The game offers plenty of spy gadgets to help you on your way like jetpacks, parachutes, magnets and even slow-mo to slow down time. In addition to Agent Dash, players can unlock other runners, including a female agent and some distinctly familiar villains, like one character with an iron jaw and a short fellow with a deadly hat. Though most of those unlocks are simply new outfits for existing characters, the customisation is taken care off and it's better than dealing with an array of individual items. Facebook integration allows you to connect and compete with friends. (iOS, Free)
(Google Play, Free) 8. Run Like HellThe name just says it all. That's the basic aim and once you play Run like Hell, you'll know that it is difficult to keep up. The game is a frantically paced run-and-jump platformer where you'll mostly see yourself sliding, climbing, stringing, jumping and crawling to safety and avoid the clutches of the native hungry tribals coming at you with spears for a juicy spit roast!The game has three game modes namely endless, story and time-trials set in various environments like ancient ruins, night jungles and beach, village and caverns. Every environment has its own set of obstacles such as boulders, treasure chests, turtle mad bee hives, anger tribal women in night trails.While Endless mode can get you running until the tribals catch you, in time trials you can challenge yourself to complete a stage in a stipulated time. Story mode has comic cut scenes as you progress in the storyline.In case you trip and fall, it will take a few seconds before you pick up speed again. At various points you can collect fog or thunderbolts to slow down the tribals along with the letter 'A' connoting Adrenaline, which boosts your speed should you choose to use it. YOu can spend coins in the Store to purchase various doses of Adrenaline.You can also play through the Yeti, Avalanche and Heartbreaker bonus modes. Collecting coins unlocks other levels and additional game modes. Reaching milestones The graphics and gameplay experience for both iOS and Android are really smooth and will keep you hooked for hours.
(iOS, Free)
(Google Play, Free) 9.Totem RunnerAn iOS exclusive from Chillingo, Totem Runner is one of a kind. You're a warrior trying to secure harmony and happiness to the earth, sowing flowers as you go along. The game has an upbeat soundtrack that ensures you'll be surprised every step of the way. The initial stage, Waterfalls Valley is a tutorial to get you acquainted with the various kind of totems you'll be using in your journey. Eternal Wind Totem makes you fly with Eagle Wings, which can soar and dodge cliffs and spikes in air.Nature's Rage Totem transforms you into a boar form to smash obstacles and enemies on the ground. The Dragon's Light Totem is an ancient force you can summon with enough gems that easily gets you through stretches until the next checkpoint arrives. But you'd want to spend them wisely since collecting gems is not all that easy and only after 50 odd gems or so, you'll be awarded with one Dragon Light Totem.You need to constantly sow flowers in the earth as you're running that fills the three stars in each stage and unless you accomplish that, other episodes in the game won't unlock. While in most levels getting two stars is still manageable but collecting all three requires great skill and careful timing. At times, you'll even find yourself memorising a certain stretch since it will be unknown to you the first time and the sequence can be very long as well.Mastering the quick switch between one form into human and back, over and over is a real challenge and this comes with a combination of before hand knowledge and quick reflexes. At times you need to swap between bird and boar mid-flight or on the trailing edge of an attack. The difficulty level only increases as you progress.The graphics of the game differentiate it from the rest in this list offering a very raw experience with each level featuring a vibrant colour scheme and fantastical backdrops -- forests, castles, villages and other strange things. The background layers give a beautiful parallax effect that just can't be ignored.
(iOS, Rs. 55)
10. TheEndAppBesides offering a perfect end to our list, Goroid Games' TheEndApp employs the basic skill of running for as long as you can. It is a behind-the-back endless runner, with a currency and IAP system and tilt and swipe controls and uses original water effects.The environs offer a refreshing look with urban hazards, striking looks, light-hearted tone and the damage model it applies. Obstacles along the way include lava pits, cracked cement, jack-knifed trucks and broken car. There are ramps at various points to help you cover longer distances. There are 28 days with 5 challenges each day.& Unlike other games, TheEndApp offers you multiple chances to keep running even if you bump into an obstacle. For instance, if you bang into a car while tilting to pick up a snaking line of duct tape, your screen becomes a shade of crimson for a few seconds. Another differentiating factor that is themed to the game is that while most other games allow you to collect coins or gems, The End App offers duct tape. You can unlock different characters like Fed the Zombie, Suzy, Yukiko and Bobby with duct tape collections as well as buy PowerUps and other Extras from the Camp. In case you're greedy for additional duct tape, you can Like TheEndApp on Facebook (5000 DT), Follow them on Twitter (for 5000 DT), connect with friends on Facebook (for 10000 DT) and so on.You can explore different surroundings in three different game mode - The End Origins, The End Pro Zone and The End London Apocalympics. While Origins is free for all, the Pro Zone needs to be bought. However, free users can get a Single Ride Pro Ticket for 10,000 duct tape to gain entry in the Pro Zone without having to purchase the episode separately. The London version is accessible only if you have Pro. (iOS, Free)
(Google Play, Free)
For the latest
and , follow Gadgets 360 on , , and subscribe to our .From Guild Wars 2 Wiki
The graphical user interface (GUI) is the interface displayed on top of the player's view of the world. The interface features ,
elements (such as the ), and movable . It is primarily mouse-driven, but certain functions may be assigned keyboard shortcuts (some of which are bound by default).
Note: All keyboard
provided in this article are the game's default bindings.
in the world have nameplates denoting various bits of information about them, including their name and . For players, the number can be yellow instead of green, indicating the number of unlocked
instead of their level. NPCs have their role displayed along with their name (such as
'[Merchant]' ), whilst players have their current , and represented
name and tag displayed. If a player has attained , they will have a small star displayed on their nameplate as well. A miniature healthbar is also shown.
Character nameplates are color-coded based on their relationship with the player character at that time:
Relationship
Hostile enemy
Neutral (turns hostile if attacked)
Player ally
Fellow player guild member
member Your
, neutral and dies in one hit
Unless a character is selected, only the name and guild tag portion of their nameplate is displayed. Holding
displays the whole nameplates of nearby allies. Holding
displays the whole nameplates of nearby enemies.
exist to have nameplates be shown all the time for enemies and/or allies.
Certain special or functional NPCs have an icon displayed above their head, regardless of whether they are selected. These include , , NPCs with roles in , key
characters, and many others.
players and
also have an icon displayed above their heads.
The currently selected target is marked with a small downwards pointing arrow above the head and a circle around the feet.
may be called on selected NPCs and players with +, which displays a large red
target reticle above their head. Other players may then switch straight to this target by pressing .
Players can choose to display a
above their heads to make it easier for other players to find and follow them.
seasons players will have a badge next to their name depending on which division they're in.
After a PvP season has ended, players will have the badge for the division they were in when the season ended.
Note: Nameplates should not be confused with the .
Floating combat text appears above in-world elements as
is dealt or received. This text is color-coded as follows:
 White : damage dealt.
 Yellow :
damage dealt.
Red: damage received.
provided or received.
are shown with slightly larger text in a red splash.
If a skill
occurs, a heart-shaped icon and the name of the resulting effect are shown.
The position and size of certain HUD elements can be changed. These elements include the
and the . Both can be resized within certain bounds, and can have their positions swapped with other elements on the same respective sides of the screen.
The chat panel can be swapped with the
by dragging on the space to the right of the chat tabs. Drag it towards the party interface until a white rectangular outline appears. Then release the mouse button and the elements will swap places.
The compass can be swapped with the elements in the top-right corner of the screen in exactly the same manner.
Primary article:
The skill bar of an
displays the icons of a character's currently equipped . Skills can be activated by clicking on their icon, or by pressing their assigned keyboard shortcut - which is displayed beneath the skill icon.
– Weapon skills: Slots one to five activate weapon related attacks.
By default, the first skill
after attacking a foe.
The auto attack skill can be changed by pressing + whilst the cursor is over a different skill icon (except for targeted skills).
Healing skill: The sixth slot (immediately to the right of the ) is a designated .
– Utility skills: Slots seven through nine represent the character's .
Elite skill: The last slot is for the character's .
Skills that require the player to target them have a red target reticule around the keyboard shortcut, below the skill icon.
The skill bar indicates whether the selected target is out of
of a skill by showing a red line beneath that skill's icon.
The weapon swap button (to the left of the skill bar) switches between the two equipped
sets. The feature is unlocked at
15, but is not available to
or , who have access to
respectively. It is bound by default to .
After picking up a
(or other non-weapon items) the weapon swap button changes to a drop button. In addition, holding a bundle changes your available weapon skills (–). Clicking the drop button drops the held item and restores the currently equipped weapon's skills.
Primary article:
The profession mechanic bar (—) appears above the weapon skills (to the upper-left of the ). Its features depend on the character's profession mechanic:
: it is lit by blue flames whenever
is ready to cause burning on attack.
: the yellow bar shows the character's current
relative to their maximum and marks the three stages. To its right is the
skill for the currently equipped main-hand weapon.
which shows skills which depend on the equipped , , and
: the commands to manage the ranger's .
comm the bar shows the amount of
points accumulated.
: the four elemental .
: the four different ways of
and shows the number of illusions active.
: the green
bar fills as creatures near the necromancer die. To its right is the command to enter .
have the capability of altering the contents of the profession mechanic bar.
The active effects monitor shows current , , and other
on the character. This appears above the right-hand side of the
The red health orb divides the skill bar into two halves. It is a visual indicator of the player 's current
relative to their maximum health. The current health value is also displayed as a white number in the center of the orb. Hovering over the orb displays a
showing the the character's current and maximum health.
The endurance bar is the yellow arc above the . It shows how much
the player
has available for . A player is able to dodge twice without waiting for endurance regeneration, which is indicated by the line through the center of the arc.
Left side of the Experience bar
Right side of the Experience bar
The experience bar runs along the entire bottom edge of the screen, beneath the . Hovering over the bar displays a
showing the current progress towards the next level.
On the left end is the player's current . This number is accompanied by the player's effective level in green, if the player 's level has been .
The amount of the bar filled with
depicts the character's progress towards the item displayed at the right end of the experience bar. If the player character is below level 80, the right end of the experience bar shows the next level. If the player character has reached level 80, the experience bar shows progress on the current
track while playing
the experience bar is replaced with a
bar, which shows your progress to the next
The compass.
The compass shows an overhead view of various features centered around the player character. Locations obscured from above are are revealed after the character travels nearby - this applies primarily to underground and underwater passages. Zoomed in, the horizontal and vertical
of the compass is 4250 units and the diagonal range is 6000 units.
On the right-hand side are the following icons:
Zoom In - Zooms in by one notch.
Zoom Out - Zooms out by one notch.
Pan to Story - Pans the view of the compass to the location of the next
Toggle Rotation / Pan to Character - Toggles whether upwards on the compass is always north, or the direction the
is facing in. If the character is not in the central position on the compass, pans the view to the character.
World Map - O shortcut .
The compass can also be
to display a clock in the corner, either displaying local time or server time. Whether the clock is in 12 or 24-hour format depends on the system time settings - configured outside of the game.
The compass shares much of its information and graphical markers with the larger
interface. In addition to the icons shown on the , the compass also shows:
enemies (in
Many of the compass icons will display a symbol next to it to show the relative altitude between it and the player character:
? - Item is above player character, symbol appears to the upper right of the item icon.
? - Item is below player character, symbol appears to the lower left of the item icon.
Like with the , holding down
allows a player to ping points,or draw white lines by clicking and dragging with the right mouse button. Clicking on the compass while holding
will place a personal waypoint that displays an icon for the player and all party members, both on the compass and on the world map.
have the capabilities of placing additional
for their squad members to see.
The content guide acts as a compass that points towards the nearest
instance starting point,
objective, depending on its setting:
Default - Will point only towards the next story objective until all available story is complete.
Off - Disables the content guide altogether.
Disable Personal Story - The content guide ignores story objectives, and prioritizes objectives as follows:
based on distance to the character and character level.
Nearest event within the currently revealed parts of the map.
Other map completion objectives and unexplored areas.
Disable Events and Personal Story - The content guide will only point towards map completion objectives, prioritizing hearts based on distance and character level.
When no more story is available and the content guide is set to default, it will behave the same when as when it's set to "Disable Personal Story".
When no more story is available and all objectives in a map are completed, the guide will attempt to point towards zoning portals leading to other maps with missing objectives.
The event assistant shows the current objectives of the player, such as
in the area. The messages in the event assistant are color coded:
Green text —
Yellow text — /
Orange text —
Red text —
objectives
After each event's completion, a medal will appear showing the character's level of participation. (Successfully completed heart tasks will also show a filled heart.) Rewards are indicated as follows:
— The amount of
— The amount of
— The number of coins earned - gold, silver, and/or copper.
can be displayed using the Watch List in the . If no achievements are selected and Daily Completionist has not be completed,
achievements are shown depending on a player's current game type: PvE, WvW or PvP.
Target information.
The target display is located in the top center of the screen and provides information about the currently selected enemy or ally. Displayed are the target's name, a portrait, current health, , level, , and
Players can interact with each other by right-clicking their name or portrait in the target display, a member of a party, contacts, guild panel, or chat. This will bring a dropdown list of actions that can be done with the player.
There are a set of actions always available to players:
Whisper - Whisper the target player in chat
Join Party - Requests a party invite, either joining a party or someone joining your party
Send Mail - Mail the target player a message
Add Friend - Add target player to your friends list
Guild Invite - Invite the target player to your guild if you have proper privileges
Block - Adds the target player to your block list, you will not see what they say in chat and they cannot contact you in any way.
Report - Report target player for improper conduct.
The chat panel in its default state.
contains a history of in-game chat for the duration of the login session. By default, it is situated in the bottom left corner of the HUD. If pulled upwards it will attach itself to the top left of the screen.
The menu bar is located in the top-left corner of the screen. The icons provide links to the various game UI panels.
Explanation
Opens a panel with links for ,
settings, , and to log out of the game.
Opens a panel for contacts and the
Opens a panel with information about the
Indicates that there are
available to spend or that
traits have not been fully chosen.
Opens a panel to show items in the 's inventory. The icon is tinted red when the inventory is full.
no default
Opens a panel to read or send mail. Displays a number when there is unread mail.
Opens a panel that includes the ,
Indicates that there are
to be picked up from the Trading Post. Hovering over it indicates which.
Opens a panel with
information, shows currently active .
Opens a panel with
information and access to the game mode, shows currently active .
no default
Opens a panel with
information and access to the game mode.
Party interface.
After joining a , the party display appears on the top left and shows the avatars, health, professions, and levels of your party members. It also shows speech bubbles when party members send a chat message and effects currently on the party member.
, by default, brings up the
When the player is under certain effects the edges of the screen is modified to indicate the effect.
Normal damage is indicated with increasing shades of red.
The blind condition is indicated by darkened and fading edges.
The dazed condition is indicated by purple-pink edges.
This key section of the article is incomplete. You can help the Guild Wars 2 Wiki by .
When you talk to a , a vendor panel is opened.
If auto-loot is disabled, an unclaimed
window is displayed when a corpse is searched. This lists the
found on the body, which may optionally be taken.
This key section of the article is incomplete. You can help the Guild Wars 2 Wiki by .
In addition to the panels listed above which are available by activating icons on the menu bar there are other temporary information and interaction windows.
opens the game . It functions similarly to the compass, but can zoom out to reveal the entire world map.
Blue skill tooltip text indicates that the skill is affected by traits.
To take a screenshot without GUI, either toggle the GUI with ++ or press ++ for a single screenshot. This creates a normal quality JPEG. Stereoscopic (3D) screenshots can be created by assigning it to a keybind. The user may append "-bmp" to the
to take all screenshots in the
bitmap format.
Permanent elements
Temporary windows and panels
Navigation menu
This page was last modified on 6 October 2017, at 06:10.

我要回帖

 

随机推荐